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- on mouseDown
- global kdoor
- if kdoor = 0 then
- puppetSound(1, cast "arrive.aif")
- updateStage()
- startTimer()
- repeat while the timer < 10
- end repeat
- set the castNum of sprite 6 to 377
- updateStage()
- set kdoor to 1
- exit
- else
- go("enter", "main.dir")
- exit
- end if
- end
-